Giimann .
Giimann .
Procedural Asset Creator for Unreal and Houdini
Milton Keynes, United Kingdom

https://wirecase3d.com/

I am a 3D content creator with over 2 decades of experience.
I specialize in 3D design, production, and licensing of high quality, technically accurate 3D models in various levels of detail and categories for most popular commercial 3D software.

I provide 3D visualization, rendering and 3D modeling services in the following areas of expertise;

Architectural visualization | Interior Visualization | VR 360 Interactive presentations | Product visualization | Game content creation | interior visualization

Skills

3D Modeling3D Printing3D VisualizationArchitectural VisualizationProcedural Modellinginterior

Software proficiency

Unreal Engine
Unreal Engine
Houdini
Houdini
3ds Max
3ds Max
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
V-Ray
V-Ray
MoI3D
MoI3D
WebGL
WebGL
playcanvas
playcanvas
Gravity Sketch
Gravity Sketch

Experience

  • August 2021 - August 2024
    Houdini TD at StageGlass
    San Francisco

    Developing Architectural building tools and generators for Interior Design Automation in the real -estate industry.

  • April 2006 - Present
    CEO - Creative Director at WireCASE
    MILTON KEYNES, United Kingdom

    I apply a wide range of general skills when working on design projects that involve collaborating with small or large teams.

    It is my job to understand our Clients goals and objectives by working closely with them to deliver outstanding results.

    I make tough decisions in a deadline driven environment in the most efficient way possible.

    I am ultimately responsible for the quality of the final creative work produced.